Create a normal light in the network view by hitting the tab key and typing "light".
Make sure you have created your light shader in the Shop network, mine is called "plausibleSunlight1".
Add your shader to the light material and control all light attributes except for position within the shader.
Make sure you have created your light shader in the Shop network, mine is called "plausibleSunlight1".
Add your shader to the light material and control all light attributes except for position within the shader.