Kristen Eggleston
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Face Id

7/30/2013

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Dabbling in VEX shaders gives the possibility for textures based on faces rather than UVs, but one must have access to the face id for this to happen.

VoilĂ ! In view, a humble vaudevillian VEX, cast vicariously as both victim and villain by the vicissitudes of fate.

int $fface = getprimid();
Yes, it took longer than I care to admit to find that line of code.
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