Specifically the magic of If-Then Blocks.
In this particular case, I'm reading in the point color and if it is less than x, multiply the number by 0. This way I can have blurry point attributes for water stains or rust or the color fade of moss while being able to have a sharp edge for displacement since moss does not fade off, it stops growing.
The SOP is just so much easier to write and read than finagling switch statements or clogging up my network with wires going to multiple math statements.
In this particular case, I'm reading in the point color and if it is less than x, multiply the number by 0. This way I can have blurry point attributes for water stains or rust or the color fade of moss while being able to have a sharp edge for displacement since moss does not fade off, it stops growing.
The SOP is just so much easier to write and read than finagling switch statements or clogging up my network with wires going to multiple math statements.